
Technical Design
Design and create video games
Admission
Duration
Degree
Rythm
Campus
montrealProgram
Become a Technical Designer
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What program to become a Technical Designer
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What employment opportinities are open to me ?
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Entry requirements?
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What are the objectives of the program ?
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What skills will i acquire on the course ?
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How am i taught ?
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How am i assessed ?
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Work-study program?
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What qualification will i get ?
The Technical Design program prepares students to become game creators at a technical level. The Technical Designer works at translating in code all the game elements, levels and environments so that the final product is coherent, visually appealing and efficient.
For these purposes, the technical game designer or technical level designer uses various development software applications and programming languages to create gameplay mechanics, features and levels.
Gameplay developer - Unity Developer - Mobile Developer - HTML5 Developer - Technical Game Designer - Technical Level Designer - Creative Director
- Present a compelling portfolio of a game and a level created with game editor software
- Justify a certain level in Mathematics: Secondary IV, Technical and Scientific option OR Secondary IV, Science option OR Secondary V, Cultural, Social and Technical option>
- Pass a programming test to insure a sufficient programming level
- Develop self-expression, creativity, initiative and entrepreneurial spirit that are required in international Video Game studios
- Master the principles underlying the techniques and the technology used in Video Game development
- Work in a team setting to learn how to effectively cooperate and solve production challenges
- Learn how to develop detailed video game mechanics using industry standard tools
- Analyze information about working in the field of computer science technology
- Use programming language
- Solve computer-related problems using mathematics
- Adapt to new videogame-compatible technologies
- Determine design choices for an optimal player's experience
- Develop gaming or simulation applications
- Adapt the design choices according to the project’s business model
- Interact in a professional setting
- Collaborate on the design of applications
- Theoretical and practical teaching : lectures, cours magistraux, application exercises, practical exercises and tutorials
- Production projects : monitoring and supervision by teachers during the production of game projects
- Continuous assessment (case studies, scenarios, presentations, demonstrations)
- Project presentations to teachers and industry professionals
- Drafting, presentation and defense of a professional experience report
The first year of the program is a full time year so that students can properly prepare their introduction into the industry.
The second year classes are given in the Work Study format, with mandatory validation of professional experience (internships, missions...).
The Technical Designer Program gives students access to the AEC LEA.DM "Technical Designer" diploma.
PROGRAM
A project-oriented pedagogy
Experience
What students and companies say...