Game Design
Master the design of a video game
Admission
Duration
Degree
Rythm
Campus
montreal-
33%
Selection in the Admissions Test
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90%
Employment rate of last three graduate classes
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86%
Students satisfied with their course (2020/2021 years)
Training
Become a Game Designer
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How do I become a game Designer ?
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What employment opportinities are open to me ?
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Entry requirements?
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Admission to upper year?
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What are the objectives of the game designer training ?
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What skills will I acquire on the course ?
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How am I taught ?
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How am I assessed ?
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Is this a work-study program ?
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What qualification will I get ?
Program taught in French
ISART's Game Design degree course gives students the skills needed to enter the video game industry. In the Bachelor's program students discover the fundamentals of Game Design and develop a solid videogame culture.
They learn to communicate and formalize game concepts and mechanics. The lectures and masterclasses of the Master's program focus on specialized subjects. Students create original, high-quality games in multidisciplinary teams.
They work as they would in the industry, while enjoying a great deal of creative freedom.
This video game training specialized in Game Design prepares students for various roles in the industry: Game Designer | Level Designer | Lead Game Designer | Narrative Designer | UX Designer | Economic Designer
Admission to the first year of the Game Design program is conditional to a high school diploma, as well as the admissions test: interview, presentation of a portfolio and written tests.
It is possible to enter directly into the 3rd year of the program, subject to the results obtained in the admission test.
- Acquire the design skills related to the production of a video game: master the fundamentals of Game Design, have a videogame culture, be able to formalize concepts and game mechanics
- the managerial skills related to the production of a video game: know how to communicate, organize and write
- Be able to invent, formalize and prototype interactive game mechanics adapted to what the target audience is looking for
- Development of a video game concept
- Design of the game's components
- Video game scripting
- Development of the level design (game structure and player progression)
- Quality control
- Participation in the development of promotional elements of the game
- Game design project management
- Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
- Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)
- Continuous Assessment (case studies, role-playing, presentations, demonstrations)
- Project presentations (end of year project, final major project) in front of a school or professional jury
- Written and oral evaluations in English
- Professional experience report and presentation
The first year of the Game Design training is full-time to prepare serenely for the entry into the work-study program.
From the second year, students must develop their professional experience in a company through internships, short contracts...
The RNCP Level 7 title "Game Designer" is delivered at the end of the studies, based on the results obtained.
This Master's Degree validates the acquisition of business skills (hard skills), social skills (soft skills), professional integration and the level of English.
The program leads to the Canadian AEC :
- AEC NWE.05 Design of video game mechanics
- AEC LEA.DA Video game product design
Program
A project-oriented pedagogy
Experience
What the companies say...